package com.fer.tankr.scenes;

import org.andengine.engine.camera.Camera;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.sprite.Sprite;
import org.andengine.opengl.texture.region.ITextureRegion;
import org.andengine.opengl.vbo.VertexBufferObjectManager;

public class CreditsScene extends Scene{

	public CreditsScene(Camera camera, VertexBufferObjectManager pVertexBufferObject, ITextureRegion creditsScreen) {

		final Sprite img = new Sprite(-camera.getWidth() / 2, -camera.getHeight() / 2, creditsScreen, pVertexBufferObject);
		attachChild(img);

	}
}